Sound Stock Launches AI-curated royalty-free audio library

Sound Stock
Sound Stock

Sound Stock has officially entered the competitive royalty-free audio space with a platform designed to remove long-standing restrictions around access, downloads, and content variety. The company is positioning itself as a creator-first alternative in a market often dominated by credit systems, tiered plans, and limited usage rights.

At launch, Sound Stock offers a broad catalogue spanning four core asset types: sound effects, samples, loops, and full music tracks. All assets are available in both MP3 and WAV formats, addressing a common pain point for creators who typically need multiple audio elements from different platforms to complete a single project. By housing everything under one roof, Sound Stock aims to streamline workflows for video creators, game developers, sound designers, and content producers.

One of the platform’s most notable features is its pricing structure. Subscriptions are set at $4.99 per month, or $3.99 per month for users on an annual plan. Unlike many competitors, all subscriptions include unlimited downloads with no credit-based systems or tiered access. Users are also able to browse and preview the full catalogue without creating an account, a rare offering among subscription-based stock audio services.

Founder and chief executive Josh Linsk says the platform was built to challenge what he describes as restrictive industry norms. “Creators deserve abundance, not gatekeeping,” Linsk said. “That’s why we built the world’s largest fully original sound library, so anyone can access millions of royalty-free, ready-to-use assets instantly, without ever worrying about hitting download limits.”

Linsk was particularly critical of platforms that limit downloads as part of their business model. “Unlimited truly means unlimited with Sound Stock,” he added. “Other platforms cap downloads because they profit more when users download less. We take the opposite approach. We want creators to download as many sounds, music tracks, and effects as they need until they find the perfect fit for their project.”

Another key differentiator is Sound Stock’s production model. Rather than relying on third-party contributors, the company produces all audio assets in-house. According to Linsk, this approach is intended to eliminate the repetition and content overlap common across stock audio platforms. “Most platforms rely on the same contributors, recycling the same content across multiple sites. We created an entirely in-house catalogue, so every sound on Sound Stock is unique and original,” he said.

Sound Stock has also introduced a ‘Variations’ feature, allowing users to preview multiple versions of a single sound. This tool is designed to improve efficiency for professionals who require subtle tonal or textural differences, particularly in fields such as game development and immersive sound design.

By combining proprietary AI-assisted curation with an internal production team, Sound Stock is aiming to scale its library while maintaining originality and consistency. While the royalty-free audio market remains crowded, the company’s emphasis on unrestricted access, transparent pricing, and fully original content sets it apart from traditional platforms.

Whether Sound Stock’s approach will reshape creator expectations remains to be seen, but its launch signals a growing demand for simpler, more open models in the digital audio ecosystem.